| SoTriggerAny(3IV)() | SoTriggerAny(3IV)() |
SoTriggerAny — provides fan-in for triggers
SoBase > SoFieldContainer > SoEngine > SoTriggerAny
#include <Inventor/engines/SoSoTriggerAny.h>
Inputs from class SoTriggerAny:
SoSFTrigger input0
SoSFTrigger input1
SoSFTrigger input2
SoSFTrigger input3
SoSFTrigger input4
SoSFTrigger input5
SoSFTrigger input6
SoSFTrigger input7
SoSFTrigger input8
SoSFTrigger input9
Outputs from class SoTriggerAny:
(SoSFTrigger) output
Methods from class SoTriggerAny:
SoTriggerAny()
Methods from class SoEngine:
static SoType getClassTypeId()
virtual int getOutputs(SoEngineOutputList &list)
const
SoEngineOutput * getOutput(const SbName
&outputName) const
SbBool getOutputName(const SoEngineOutput *output,
SbName &outputName) const
SoEngine * copy() const
static SoEngine * getByName(const SbName
&name)
static int getByName(const SbName &name,
SoEngineList &list)
Methods from class SoFieldContainer:
void setToDefaults()
SbBool hasDefaultValues() const
SbBool fieldsAreEqual(const SoFieldContainer *fc)
const
void copyFieldValues(const SoFieldContainer *fc,
SbBool copyConnections = FALSE)
SbBool set(const char *fieldDataString)
void get(SbString &fieldDataString)
virtual int getFields(SoFieldList &resultList)
const
virtual SoField * getField(const SbName
&fieldName) const
SbBool getFieldName(const SoField *field, SbName
&fieldName) const
SbBool isNotifyEnabled() const
SbBool enableNotify(SbBool flag)
Methods from class SoBase:
void ref()
void unref() const
void unrefNoDelete() const
void touch()
virtual SoType getTypeId() const
SbBool isOfType(SoType type) const
virtual void setName(const SbName &name)
virtual SbName getName() const
This engine takes up to 10 input triggers, and produces one trigger output. The output is triggered whenever one of the inputs is touched.
SoSFTrigger input0
SoSFTrigger input1
SoSFTrigger input2
SoSFTrigger input3
SoSFTrigger input4
SoSFTrigger input5
SoSFTrigger input6
SoSFTrigger input7
SoSFTrigger input8
SoSFTrigger input9
(SoSFTrigger) output
Triggered when any of the inputs is touched.
SoTriggerAny()
Constructor
TriggerAny {
input0
input1
input2
input3
input4
input5
input6
input7
input8
input9
}
SoEngineOutput, SoSFTrigger